[00:01] <lordsservant> there was a heated debate with capqu?
[00:01] <lordsservant> reads up
[00:01] <capqu> not rly
[00:02] <lordsservant> ^^
[00:02] <lordsservant> I remember you did a touch of shittalking, got told off, and that was about it
[00:02] <lordsservant> unless something happened after I logged, dont remember any debates, much less heated
[00:02] <lordsservant> we've been pretty civil here so far
[00:04] <max_kolonko> i was refering to just that lordservant :simple_smile:
[00:04] <max_kolonko> hence the heavy air quotes
[00:11] <lordsservant> it was all of 30 seconds, and everyone was pretty civil P
[00:42] <steveronuken> Is that allowed? This is eve, after all
[01:37] <lordsservant> :simple_smile:
[01:38] <lordsservant> at least for here, I'd like to pretend we're all the current/future RL professionals I imagine all eve players to be
[01:38] <lordsservant> rather than the ragey neckbeards that unfortunately some players unfortunately probably are :disappointed:
[01:39] <lordsservant> if we were all actually working for CCP irl I don't think raging or shittalking would be at all appropriate, regardless of the game's culture
[01:39] <lordsservant> altho maybe icelandic business culture is just really hardcore? :wink:
[01:44] <thoricfrosthammer> Why can’t i be both.
[01:45] <thoricfrosthammer> I want to be a professional ragey neckbeard.
[01:46] <thoricfrosthammer> also they hand out swords at CCP for length of service right?
[01:46] <thoricfrosthammer> so maybe their culture is more hardcore than you know
[01:46] <thoricfrosthammer> maybe they have game design deathmatches
[01:46] <thoricfrosthammer> “going to riot” is code for losing.
[04:08] <lordsservant> I dont think theyre swords
[04:09] <lordsservant> Id like to imagine them being viking battleaxes
[08:18] <titus.tallang> it's swords tmk
[08:19] <titus.tallang> http://images.gameskinny.com/gameskinny/dd038a92a0f6676850c81d2560390ae9.jpg swords it is
[09:47] <steveronuken> I've seen their wall of swords :smile:
[09:47] <steveronuken> They have to keep them at the office for legal reasons
[10:27] <max_kolonko> Ha
[10:41] <xttz> Random tangent time... what do you all think should be done with Clone Vat Bays?
[10:42] <xttz> now seems a pretty good time to look at them
[11:03] <max_kolonko> As a wh'er all i know is that i cant use them in wh
[11:03] <max_kolonko> What is their current usage anyway?
[11:03] <max_kolonko> Can you pod yourself to super/rorq this way?
[11:04] <max_kolonko> Or only switch clone?
[11:05] <max_kolonko> Hiw many clones can it store and are they all one character clones or differebt characters cab have clones in one vat?
[11:38] <xttz> Currently it works like a siege mod - costs 1 ozone to activate and holds you still for 5mins
[11:39] <xttz> characters in fleet can do one of two things:
[11:39] <xttz> 1) Move within 3km of the ship with the clone vat and install an empty jumpclone (costing 100k isk as normal)
[11:40] <xttz> 2) Jumpclone from a station to that empty clone
[11:40] <xttz> the skillbook for the mod determines the max number of clones stored; titans can store around 100 rorqs under a dozen
[11:42] <xttz> A key part of why it's not used much is the fact you can only install empty clones, so anyone using a clone vat has to find new implants straight after the jump
[11:43] <xttz> The clones also need to be pre-installed ahead of time so it's not that practical for most players. If you have enough warning to install a clone in advance you can probably just fly along with wherever the titan is going
[12:07] <max_kolonko> Ok, ill think about it
[12:13] <max_kolonko> So, main use case i can see is:
[12:15] <max_kolonko> Moving closer to deployment hq with pods so you can fly to hq station and instsl normal clone there
[12:19] <max_kolonko> Move your tit there and jump 100 dudes in pods
[12:19] <max_kolonko> Thay dock and install normal clones
[12:21] <max_kolonko> From what i heard with intyies its relativly easy to do it anyway so its not very serious use case
[12:21] <max_kolonko> Does people use rhem today anyway?
[12:34] <xttz> nope
[12:35] <xttz> too many limitations now
[12:35] <xttz> plus inties will always be easier
[12:41] <titus.tallang> yeah @max_kolonko but the titan is way way harder to move than your pod
[12:41] <titus.tallang> because caps are now a class that is harder to move, not easier
[13:11] <sebastien_st.frusquin> even before travel inties, moving yourself was faster than moving a titan
[13:12] <sebastien_st.frusquin> if there was already little reason you could find to use them before phoebe/rubicon, after these they entirely disappeared
[13:15] <sebastien_st.frusquin> I wondered at the time why they couldn't also be used as a med clone bay, so that cloning to a titan to board a ship and fight wouldn't be wasted entirely once you get podded back to where you started from
[13:58] <xttz> One idea I had was if instead of installing the jump clone locally, you could do it remotely. Providing you're in fleet with the clone bay ship and it's bay is active, you can simply clone directly to it creating a new empty clone in the process. Then change the current clone storage bonus to one that determines how remote clones can be created, e.g. every X seconds
[13:59] <xttz> So say a titan with Cloning Facility Operation III can issue a new remote clone every 3mins, while Cloning Facility Operation V can do it every minute
[14:00] <xttz> clone vats become a fleet reinforcement tool
[17:14] <lordsservant> thatd be interesting, especially with every ship now getting an SMA
[17:14] <lordsservant> capitals become a larger part of the logistical (not RR kind) backbone of a fleet
[19:47] <max_kolonko> I see the logs are there
[19:48] <titus.tallang> they are, you should read #general :stuck_out_tongue:
[19:48] <max_kolonko> Lol who reads that spam :)
[21:04] <max_kolonko> Soo it seems logs are only there for last few lines @ccp_snowedin
[21:05] <max_kolonko> ahh there is legacy folder, got it :simple_smile:
[21:05] <ccp_snowedin> https://focusgrouplogs.tech.ccp.is/legacy/
[21:05] <ccp_snowedin> :simple_smile:
[21:14] <nync> if i remember right, when ccp introduced motherships, the idea was: stock it up with ships. ship modules etc and to get it deep into hostile space and using clone vat bay players can jump clone to this mothership, take their ship and do some crazy shit
[21:15] <nync> clone vat bay was needed for this
[22:57] <max_kolonko> if a mothership can jump there (wherever there is) than people and their ships can bridge there