[03:15] <lordsservant> eft accuracy not guaranteed
[03:15] <lordsservant> pre-heat
[03:16] <lordsservant> (93.8 w/heat)
[03:16] <lordsservant> 42 w/o linx
[03:16] <scott_ormands> ok then make that 60 an 80
[03:17] <scott_ormands> cold
[03:17] <lordsservant> :stuck_out_tongue:
[03:17] <lordsservant> now we're talkin
[03:17] <lordsservant> altho
[03:17] <lordsservant> new 99% dcu
[03:17] <lordsservant> + hull tanked and rigged nyx
[03:17] <lordsservant> DD alpha THIS mofuckahs )))
[07:09] <max_kolonko> Add some estamel invuls on that and probabky will get into 100+ teritory :)
[12:31] <tinkerhell> Insurance does allow them to be alot less survivable and used though
[12:31] <tinkerhell> But id prefer no insurance personally
[13:39] <sebastien_st.frusquin> no it does ainsurance won't make them more used
[13:40] <sebastien_st.frusquin> what's the point of having a pile of ISK if there are not enough spares available ?
[13:40] <sebastien_st.frusquin> the reserve of supercap hull is way too small for insurance alone to make them more used
[13:42] <sebastien_st.frusquin> dreadnoughts are at the moment the limit of what can actually be fielded while expecting them to be lost and replaced in a timely fashion
[13:42] <xttz> Does anyone else think that the same rules for insurance should apply to both capitals and supercaps?
[13:42] <xttz> I can't see any realistic way to balance them if say for example the dreads required to suicide attack a Titan can be virtually 'free' but the Titan is not
[13:42] <sebastien_st.frusquin> and even that is not as true as it once was, because often where they are built is not where they are going to be needed
[13:43] <sebastien_st.frusquin> and as we all know, moving capitals has become something of a chore
[13:55] <5pitf1re> If you remove insurance from carriers and dreadnoughts then you will make it very difficult for smaller alliances to afford them.
[14:17] <titus.tallang> spacepoor represent
[14:37] <jezza_mcwaffle> A fitted carrier is less than 2 bil if you cheap fit it, thats not expensive, insurance just means they are (like now) extremely expendable
[15:22] <max_kolonko> You want them that way, you want them in space, shooting stuff
[15:22] <max_kolonko> Not held until you have to use them in giant blob
[15:23] <max_kolonko> The question is should supper be the same in this area
[16:56] <thoricfrosthammer> If you want people to fly them regularly in combat, imo, they need to be more replaceable
[16:56] <thoricfrosthammer> if you want to keep the initial entry barrier in place the only other mechanic is insurance.
[17:10] <steveronuken> Only downside to insurance is inflation
[17:24] <5pitf1re> yea, taking away insurance will achieve the exact opposite of what this group is supposed to achieve
[17:24] <5pitf1re> namely make sure that capitals are actively used by all sorts of EVE players
[17:49] <lordsservant> @sebastien_st.frusquin: insurance would turn them straight into dreads/carriers basically
[17:49] <lordsservant> the argument of not enough spares available/huge pile of isk being useless was said 5+ years ago about dreads
[17:50] <lordsservant> "oh they lost 30 dreads, the replacements alone will take ages to build"
[17:50] <lordsservant> and ofc that hasn't held true for a long time
[17:50] <lordsservant> esp with the xl citadels
[17:50] <lordsservant> if supers get insurable, supers will be just as disposable as dreads/carriers
[17:50] <lordsservant> and we don't want that tbh
[17:50] <lordsservant> prob a bit more than 5 years ago with dreads tbh
[17:51] <lordsservant> Id say 8+
[17:51] <lordsservant> but my point stands, supers arent hard to build anymore
[18:37] <max_kolonko> Downside of insurance is that powerblocks already have tons of those ships that will be easier to replace while being still more expensive to buy/produce for someone trying to get into big boy territory. Even though i agree with insurance for capitals (and probably supers) i would prefer to see more incentive for new comers to stir the pot of nullsec
[18:40] <max_kolonko> But insurence is probably not the way to do it anyway
[19:09] <thoricfrosthammer> well again, theres only two ways
[19:09] <thoricfrosthammer> adjust initial price
[19:09] <thoricfrosthammer> or insure
[19:09] <thoricfrosthammer> my personal preference is to reduce initial price but that depends on how powerful they are post modification.
[19:09] <thoricfrosthammer> which really isnt clear yet.
[19:10] <thoricfrosthammer> There’s no change you can make short of making them all shitty and unplayable that won’t benefit installed base, so don’t focus too much on sunk costs there.
[19:44] <sebastien_st.frusquin> @lordsservant: fair point about the supers/titans being easier to stockpile once you get citadels up and running, but that will take some time to gear up
[21:27] <max_kolonko> Wooohooo, my PC is BACK. Time to play EVE at max details again :smile:
[21:27] <max_kolonko> took them F..ing month to replace graphic card
[21:37] <lordsservant> :disappointed:
[21:37] <lordsservant> im still waiting max :disappointed: