[17:01] <lamhoofd_hashur> "The main thing that bothers me about reshipping and, to a greater extent, refitting, is how quick it is."
[17:01] <lamhoofd_hashur> So if CCP wants to 'fix' refitting, reshipping should be fixed as well
[17:21] <max_kolonko> iirc using remote reps on target without weapon timer does not give you weapon timer?
[17:23] <lamhoofd_hashur> the provi looted something which wasn't his
[17:23] <lamhoofd_hashur> Then they brought in a Bowhead. And whilst suspect, and pointed, locked, whatever. They stored their Nestor's and Guardians inside of the Bowhead's ship bay, And warped off in pods.
[17:23] <lamhoofd_hashur> this however is much more interesting
[17:24] <max_kolonko> I know, but its not weapon timer
[17:24] <max_kolonko> so it does not stops refitting
[17:24] <max_kolonko> or reshiping
[17:25] <max_kolonko> iirc
[17:25] <lamhoofd_hashur> so two things are broken, 1 is the HS mechanics, 2. you could argue is that reshipping with a bowhead/capital/orca is broken
[17:25] <max_kolonko> true
[17:28] <lamhoofd_hashur> imagine they went from mostly logistics to T3s + guards
[17:28] <lamhoofd_hashur> everybody was shooting them and suddenly a bowhead changed the field completely
[18:04] <titus.tallang> that's not really new, though
[18:04] <titus.tallang> suspect baiting with orcas has been a thing since forever
[18:11] <lamhoofd_hashur> correct, but now changing a fit on the fly is an issue
[18:12] <lamhoofd_hashur> but a ship isnt?
[18:13] <titus.tallang> i don't think either one is an issue personally
[18:13] <titus.tallang> but changing ships is already limited by weapons timer
[18:13] <titus.tallang> the logi in that situation could have refit too
[18:29] <max_kolonko> I think under crime watch they should not be able to change ships. I have no problems with similar scenerio outside of hi-sec
[18:29] <max_kolonko> But n hi-sec its just another "You cant do anything to us" gankers helping mechanics
[18:33] <titus.tallang> you mean another interesting caveat that allows you to work around intentionally static rules which is kind of the point of highsec