[12:31] <rocket_x> @ccp_larrikin: ^ @ccp_fozzie ^ any thoughts? :smile:
[12:36] <xttz> why wouldn't they?
[12:37] <xttz> I mean I don't much like that other ships can shoot mine, but it does kinda make sense :slightly_smiling_face:
[12:55] <ccp_fozzie> yes it's intentional
[12:55] <ccp_fozzie> in fact, we're gonna crank up the anti-fighter hate from them in an upcoming patch
[12:56] <ccp_fozzie> the fact that you can avoid gate gun fire by having your carrier far enough away is a bug that is being fixed
[12:56] <ccp_fozzie> if you use fighters to commit a crime near a lowsec gate or station, the guns should shoot your fighters no matter how far away your carrier itself is
[13:25] <xttz> how come fighters can't be used in conjunction with forcefields, but can be launched while tethered?
[13:25] <xttz> seems inconsistent
[14:17] <titus.tallang> my money is on legacy code
[14:21] <capqu> my money is on who cares
[14:21] <capqu> but then again it pretty much always is
[16:07] <ccp_fozzie> I'd like us to prevent tether while you have fighters out, just a matter of getting that far along in the iteration pile