[09:31] <cptpatrickarcher> Was that the fleet catapult that would send a fleet towards a constellation anywhere in eve?
[09:32] <cptpatrickarcher> And sov would be better if the capture mechanic wasn't aids. The desire to take sov is kinda there, since people do fight over it.
[09:45] <nour_samy> Yah
[16:14] <nour_samy> so yah
[16:14] <nour_samy> the new fleet boosts
[16:15] <nour_samy> Here's my thoughts on it
[16:15] <nour_samy> This is basically going to do one MAJOR thing. Large nullsec fights ? Forget them, going to be a thing of the past.
[16:15] <nour_samy> Scenario: Oh look, 100 man fleet incomming, lets form 250!
[16:15] <nour_samy> *100 man fleet proceeds to kill your 5-6 boosting ships with alpha*
[16:15] <nour_samy> Fuck all our boosts are dead, GG, you win. good fight. bye.
[16:15] <nour_samy> This is what's retarded about this, it makes Alpha doctrines (already op) even stronger. Unless you double or triple the ehp on boosting ships, this is completly fucked.
[16:37] <nour_samy> Also, as if we needed more effects that will cause people's PCs to shit the bed
[16:49] <garsttyrell> people who are going to form 250 to fight a 100 man fleet are going to do it regardless of the cs
[16:50] <garsttyrell> we have to wait to see the new cs stats, I just hope that ccp is going to increase the EHP not lower it because now cs are "disposable like logi or dictors"
[16:50] <garsttyrell> all cs will already lose 1-2 rig slots for a 3rd and fourth command link to retain current fucntionality unless you bring twice as many CS, which probably wont do much else in a fight
[16:59] <nour_samy> ^^^^^^^^^^^^^^^^
[17:00] <nour_samy> Also, yah my example is a bit retarded, heat of the moment, but the principle stands, kill the boosting ships (still an intensive and demanding sp sink so not expecting many skilled enough) and you win
[17:00] <nour_samy> easy "i win" button
[17:01] <nour_samy> at least in this current system you need a virtue prober and someone who's actually good at doing it to get that "i win" button
[17:02] <garsttyrell> if you read the blog they are making the cs very easy now
[17:02] <garsttyrell> like a 8day train for base level t2 links
[17:02] <garsttyrell> but obviously you will want better than that if you are serious
[17:10] <nour_samy> I did read it, what i understood that its easy to get the T2 links
[17:10] <nour_samy> nothing about the command ships
[17:10] <nour_samy> "slightly easier" doesn't sound comforting for a 90+ day train ship
[18:10] <ironwulf> I'm still reading it but it's a interesting concept. Pro/con being it'd no longer set and forget.
[18:10] <ironwulf> Being thay for off grid
[18:35] <garsttyrell> you can check it again nour but I think they are changing the requirements for the CS as well as part of the revamp
[18:36] <nour_samy> They are, i read that. But knowing CCP at "Changing" things
[18:36] <nour_samy> I'm not keeping my hopes up.
[18:36] <garsttyrell> why not
[18:36] <garsttyrell> they are great at making ships easier to get into
[18:37] <garsttyrell> look how common carriers are now
[18:37] <nour_samy> They never really changed their reqs though.
[18:37] <nour_samy> Infact they made it kind of longer by ABSOULTLY MUST HAVE jdc 5
[18:37] <garsttyrell> also look the people who are going to be doiing links are the same ones who are already doing offgrid links and have all the skills max trained
[18:37] <garsttyrell> it was always absolutely must have jdc5
[18:37] <garsttyrell> only scrubs didnt
[18:38] <nour_samy> before phoebe you could manage without it if you had to
[18:44] <garsttyrell> thats like saying you could manage with meta4 guns instead of t2 if you had to
[18:44] <garsttyrell> as soon as t2 capital guns came out they became the standard
[18:44] <garsttyrell> its the same thing
[18:45] <nour_samy> Hmm. True. I'm still skeptical about CCP doing something right though. With them its usually hit and miss.
[18:45] <nour_samy> From my experience at least.